This idea is less a suggested fix than a model of low-sec that will help people understand the larger ramifications of a lot of the other suggestions that have been made. There is a suggested fix included here as well. Anyways, enjoy: The problems with low-sec can be understood as a failure of the ecosystem. The ecosystem of low-sec is composed of 3 primary characters 1) Pirates (Generally hostile PvP fit ships) ...more »
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