PvE

Ideas for PvE content, activities, mechanics. Submit ideas for general improvement or related to an existing Low Sec Theme. If for a Theme, use that Theme's name as a tag.

PvE

Diversion Missions

PvE missions that require at least two pilots. Mission will have (at least) two sites. The first pilot will have to arrive at Site A and either stay long enough or shoot a certain amount of ships/guns to draw attention, causing NPC ships to move from site B and go to site A. This leaves Site B (partially) unguarded allowing the second pilot to go in and destroy the target. This could involve destroying a target ship ...more »

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11 votes
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PvE

NPC Pirates

Just do what makes sense. Where do you think Pirates will host their bulk? Low Sec should be a haven for NPC pirates, where they're just close enough, and just far enough away that they can do as they please en-mass. Make Low Sec have larger bulk of NPC enemies, anomalies, deadspace complexes, etc.

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5 votes
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Mission: Low sec supply run (anti-pirate)

One time every week in a high sec system bordering low sec a hauler from empire will go on a supply run to naval and intelligence stations in low sec. The hauler is filled with essential construction materials and goods. Anti-pirate Corps can accept the mission to escort the hauler to its low sec destination. If successful the mission will provide the corp with a great faction standing bonus. If it fails then the corp ...more »

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3 votes
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Rats

The one thing that would keep me in low sec would be more BS rat spawns, the current spawns are small and unchallenging... Sure I could go to null sec I guess but I prefer the feel of low sec atm!

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2 votes
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Pirate/Anti-Pirate Agents

Pirate/Anti-Pirate agents. Make the missions differently, not the slog through a pile of NPCs that is the current mission MO... perhaps low sec courier missions? Turn in enough LP from a pirate agent and they will tell you what system has a lot of mining lasers being used or some such thing. Turn in LP for delayed CONCORD intervention in low sec. Turn in enough LP at an anti-pirate agent and you'll get a flash on ...more »

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Incursion PVE content should be restricted to Low Sec

According to the latest dev blog: http://www.eveonline.com/devblog.asp?a=blog&bid=790 The primary feature of the winter expansion (Incursion) will be NPC invasions (I think Sansha Invasions specifically?). The aim is to make PVE content that is more of a 'quest' system, in which people have to work together as a group in order to complete the objective and reap the rewards. The dev blog says they are planning on ...more »

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-3 votes
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Drug Deal Raid Missions

Players must disrupt deals taking place between two (or more) NPC ships, who will attempt to warp away. Players will need to point the NPCs and might require MWD and Sensor Boosters to tackle them. Smaller, more nimble ships would be more advantageous than larger, slower ones even with their firepower advantage. Encounters should not take place in Deadspace. Mission completion item(s) should drop from one of the wrecks. ...more »

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-4 votes
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Infiltration Missions

Infiltration missions will require players with a ship with a cloaking device fitted to fly into an enemy base, fly to a container, retrieve and item, and escape in one piece with the item. Higher difficulties of the mission could require players to fit a Codebreaker, Analyzer or Salvager to open a container before enemies get in range and/or do too much damage to the player. Missions should not be deadspace so they ...more »

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