Allow pirate alliances to own systems just like the 4 militias can. Of course, you'll need to fix FW so that occupation means something but..
In Pirate systems gate guns either don't fire to the owning alliance, or just don't respond to GCCs. Other benefits could also apply.
Voting on Ideas
Vote for your favorite ideas by clicking on the up arrow.To undo an upvote, simply click the arrow again. This second click removes your vote.