Campaign: PvP

Add Immersion and Purpose by making standings matter II (PvP, Faction Warfare)

This is an extension of my previous ideas relating to NPCs and Stations, and is based on the notion that those ideas would be implemented as well. It's a new approach to Faction Warfare that fits more organically into the game world utilizing Standings and existing EVE Lore as it's basis. The Changes go well beyond just Low Sec, but like existing FW remain very relevant to that area of the EVE. 1) Scrap existing ...more »

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Campaign: PvP

Earn Standings with FW Corps

I was briefly in the Minmatar militia, and I enjoyed it. If our blob couldn't find an Amarr or Caldari blob to engage, we would undertake anti-pirate activities. I don't know of a time where we would initiate hostilities against a neutral unless that neutral was clearly aiding a hostile. Now that I am a 'neutral', I can't say as I have any fear of a FW gang attacking me, but I was thinking, it would be nice if I could ...more »

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Campaign: Themes

Pirate vs. Bounty hunter factional warfare.

An addendum to factional warfare. Create a bounty hunter factions and a pirate factions. Joining either grants pirate/bounty hunter specific lp rewards returnable in pirate/concord/military owned stations. In addition they're flagged to each other perpetually. These would NOT mix with the current faction system. IE you could not be in a militia AND a pirate or bounty hunter. Joining Concord fw bounty hunter would allow ...more »

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Campaign: NPCs

Expropriation (LoSec Expansion) Part 1

There are four pieces to this suggestion. Each cannot stand alone as a change to losec, because it creates an imbalance. However, a better idea that makes a similar change would be a viable piece of the change. Summary: Following the ongoing struggles between the empires, traders and travellers expressed outrage at the complete lack of security in the war regions. After significant negotiations, CONCORD, in conjunction ...more »

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